C2 · Computers & Networks · Grade 7–9 · ages 12–15
The CPU
The Processor
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▶ Start the interactive lessonThe full lesson adds narration, an interactive mission and a 10-question bank, and the quiz explains any mistakes.
The decision maker
The CPU runs the instructions of every program: working out sums, moving data, deciding what happens next. In a game it tracks players and rules; in a browser it builds the page.
Clock speed (GHz)
A CPU works to a beat called the clock. 3 GHz means about 3 billion beats per second, and on each beat it does a little work. More GHz can mean more work per second — but it's not the only thing that matters.
Newer can be smarter
A newer CPU can beat an older one at the same GHz because it does more useful work on each beat (better design). Speed numbers alone don't tell the whole story.
Cores and threads
A core is a worker inside the CPU. Many CPUs have several cores, so they can do several jobs at once. Some apps use many cores; others lean on one fast core.
Cache: the near shelf
Cache is a small, very fast memory on the CPU itself. Grabbing data from cache is quicker than going to RAM, like keeping your most-used book on the desk instead of the shelf.
Key points
- The CPU runs the instructions of every program.
- It works to a beat called the clock, measured in GHz.
- 3 GHz is about 3 billion beats a second, doing a little work each beat.
- A newer CPU can beat an older one at the same speed — better design.
- A core is a worker inside the CPU; many cores do several jobs at once.
- Cache is tiny, very fast memory right on the chip.
- Grabbing from cache is quicker than going all the way to RAM.
Try it for real: Watch the CPU work
- Open Task Manager (Ctrl+Shift+Esc on Windows) or a system monitor, and open the CPU graph.
- Write down how many cores / logical processors it shows.
- Open a few programs and watch the CPU usage rise. Which activity used it most?